Home decoration mobile game with player selecting furniture and room decoration to fit challenge briefs.
My role on project was 3d Generalist involved in all parts of the environment and prop creation and implementation in game.
Duties included:
Creating/modifying furniture assets, creating modular environment parts for rooms/buildings and creating new materials for walls and floors.
Building/modifying various environment rooms and locations.
Dressing rooms with furniture locations to make aesthetically pleasing camera angles for players.
Balancing materials so appear correct in game.
Lighting environments that are interesting for the player and reflect correct mood and time of day.