Environment Concept - Basic Bakery - Unity

Unity Concept

Unity Concept

Unity Blockout Basic Lighting

Unity Blockout Basic Lighting

Maya Block Out

Maya Block Out

Appliance Reference

Appliance Reference

Food Reference

Food Reference

Task was to design and construct fast concept of a generic bakery environment within Unity using pre-made assets from library that were relevant. Then to either create a few new assets to help define look and then to create exhaustive list of new assets required to send to outsourcing company.
Specification was to use Unity 2019, only use tiling textures on environment and no advanced lighting so only light mapping on environment shell and basic spot and omni lights to illuminate.